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WAR OF THE WANDS

A classic Online PVP Multiplayer, where players will run around the level in search of wands (weapons) and use them to eliminate others. For now, any number of players can join a lobby, and a player is declared a winner when they reach 10 points.

GENRE:

3D - Online Multiplayer - PVP - Free-for-All

ROLE:

Game Designer, Technical Designer

DEVELOPMENT TIME:

3 months

TEAM SIZE:

9

INVOLVEMENT:

I came up with the concept idea of War of the Wands, then brainstormed with the team to further refine the concept. As Lead Designer I orchestrated the game's overall Visual and Gameplay Design, and as the Lead Developer I programmed (in C#) the Player Movement, Primary Fire and Secondary Fire, and Wand (Weapon) Pickup + Equip.

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