ABOUT ME
Hello and welcome to my page! I am a professional Game Programmer who has been making games for 9 years now (several of it published to itch.io). I have 3 years of industry experience and proficiency in Unity, Unreal, C#, Javascript, Unreal Blueprints, Python, and Blender 3D.
I am a collaborative team player and an avid learner, constantly seeking new growth opportunities. Give me any task to do, and I will provide the work with 101% effort.

Commissioned art of my D&D character
HOBBIES
Outside of programming, I'm an avid fan of tabletop RPG games such as Pathfinder and D&D. I have played each system as a player and as a DM, and our group would create many wonderful, exciting, and hilarious moments.
Learning scripting languages as well as creating 3D Art and illustration are what I spend some of my downtime learning before going on hikes.
I also watch Gaming News, Design, Stories and Commentary channels on YouTube to keep myself updated on what's current in the gaming hemisphere.
WHO I WATCH
These are YouTube Channels that I enjoy watching in my freetime, so to keep myself updated with the game industry.
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Masahiro Sakurai on Creating Games
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Grants game design tips as well as insight on how it's like working at Nintendo.
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Gives a bit of thought on the Psychology of Play.
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Reports Gaming News and latest Trends.
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INSPIRATION
Cave Story is a game I have played a lot in my childhood and holds a special place in my heart. I aim to create games that achieve the same euphoric feelings I've had when I first played it.
Developed by Daisuke Amaya alone, the game was a pioneer in the Indie Game movement, paving the way for other independent developers. Its success and critical acclaim make it a classic Indie Game that helped shape the modern video game industry.

RESUME
Click on the image for a PDF copy.